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Exporting from 3ds max (normal map not working) - Content creation (3dsMax,  Maya, Blender, glTF) - Babylon.js
Exporting from 3ds max (normal map not working) - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js

Max] Bump / Normal Maps Support Clarification · Issue #441 ·  BabylonJS/Exporters · GitHub
Max] Bump / Normal Maps Support Clarification · Issue #441 · BabylonJS/Exporters · GitHub

Solved: How do you import all of your texture maps like normals etc? -  Autodesk Community - 3ds Max
Solved: How do you import all of your texture maps like normals etc? - Autodesk Community - 3ds Max

Substance Painter to 3ds max VRAY - reflectivity tuning — polycount
Substance Painter to 3ds max VRAY - reflectivity tuning — polycount

Workflow: How to Create Roughness / Glossiness Map For Our Character
Workflow: How to Create Roughness / Glossiness Map For Our Character

How to use PBR Textures in 3Ds Max using VRay - A23D
How to use PBR Textures in 3Ds Max using VRay - A23D

How to use PBR Textures in 3Ds Max using VRay - A23D
How to use PBR Textures in 3Ds Max using VRay - A23D

Exporting from 3ds max (normal map not working) - Content creation (3dsMax,  Maya, Blender, glTF) - Babylon.js
Exporting from 3ds max (normal map not working) - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js

Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Docs
Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Docs

How to Use our Bitmap Materials in 3DS Max - GameTextures.com Knowledge Base
How to Use our Bitmap Materials in 3DS Max - GameTextures.com Knowledge Base

Substance Plug-in not creating nodes in 3ds Max V-Ray properly
Substance Plug-in not creating nodes in 3ds Max V-Ray properly

Vray Next - Substance Painter | Ecosystem and Plug-ins
Vray Next - Substance Painter | Ecosystem and Plug-ins

Using Datasmith with 3ds Max in Unreal Engine | Unreal Engine Documentation
Using Datasmith with 3ds Max in Unreal Engine | Unreal Engine Documentation

How to use PBR Textures in 3Ds Max using VRay - A23D
How to use PBR Textures in 3Ds Max using VRay - A23D

3ds max 2020, Vray Next - no displacement map – Quixel
3ds max 2020, Vray Next - no displacement map – Quixel

AFM 3D simulation of roughness of untreated, EP, and MEP surfaces. R p... |  Download Scientific Diagram
AFM 3D simulation of roughness of untreated, EP, and MEP surfaces. R p... | Download Scientific Diagram

Substance textures in 3ds Max | Ecosystem and Plug-ins
Substance textures in 3ds Max | Ecosystem and Plug-ins

Texture Maps: The Ultimate Guide For 3D Artists
Texture Maps: The Ultimate Guide For 3D Artists

im Trying to Set Udim texture in Arnold 3dsmax but its not working, i tried  it with bitmap lookup map but i get only one texture : r/3dsmax
im Trying to Set Udim texture in Arnold 3dsmax but its not working, i tried it with bitmap lookup map but i get only one texture : r/3dsmax

i m beginner and where do i assign these maps?(albedo-ao-height-normal- roughness-gloss-...) : r/3dsmax
i m beginner and where do i assign these maps?(albedo-ao-height-normal- roughness-gloss-...) : r/3dsmax

Roughness maps
Roughness maps

Substance Painter to V-Ray Next Tutorial using Metal Roughness workflow.
Substance Painter to V-Ray Next Tutorial using Metal Roughness workflow.

Verge3D for 3ds Max: glTF Materials (glTF 2.0-compliant PBR) - Soft8Soft
Verge3D for 3ds Max: glTF Materials (glTF 2.0-compliant PBR) - Soft8Soft

Need Help | 3Ds Max 2017 | Normal Map issues with Physical Materials |  Vray| - Autodesk Community - 3ds Max
Need Help | 3Ds Max 2017 | Normal Map issues with Physical Materials | Vray| - Autodesk Community - 3ds Max